databaseConnect
databaseConnect: []
levelReward
levelReward: [{
guildId: string;
label: string;
level: number;
obj?: any;
userId: string;
}]
levelUp
levelUp: [{
guildId: string;
newLevel: number;
obj?: any;
oldLevel: number;
totalXp: number;
userId: string;
}]
xpGain
xpGain: [{
guildId: string;
obj?: any;
totalXp: number;
userId: string;
xp: number;
}]
Fired when the database has connected